The crew of the spacemarine armoured formations also train constantly in their specific roles. Where an armoured breakthrough requires the presence of the ironwing, their vehicles are fitted with additional crew protection. These measures along with the power armour of the crew members allow them to escape all but the most direct hits to their vehicles. To represent this the following rules apply to all damaged vehicles in an Ironwing Battleforce. This applies only to the crew of the vehicles and not the passengers. The passengers follow the rules described in the WH40K v 4.0 rule book.
Crew may elect to abandon the vehicle, in which case, representative models are deployed within 2" of the vehicle. They may not move that turn, but may fire their personal weapons. Crew members are armed with bolt pistols.
Crew may attempt to escape the blazing wreck. For each crew member make an armour save against the strength and AP value of the offending weapon. For each survivor roll a D3. On a 1 the crewman is trapped within the wreck and dies. On a 2 or 3 they escape. The survivors are positioned within 2" of the vehicle and cannot move or shoot that turn.