Ork Warboss's  Briefing:

Your forces must defend the power plant and the energy portal and prevent the marines occupying them at any cost.

Eternity of War
Mission Objective:

The player who controls the power plant or the energy portal at the end of the game wins gains +150 points for each of them. The highest Victory Point score wins

Reserves:

Defenders reserves enter play from anywhere along his board edge.

Game length:

The game lasts for six turns.

Line of Retreat:

Both sides will fall back towards their own deployment zones.
Scenario Special Rule: Capture the objective intact:

The power plants of Piscina IV produce their geo thermal energy from deep thermal vents drilled in to the deep volcanic beds. The energy so gleaned is then conducted through a grid of conduits to the cities. Any explosion or destruction of the thermal power stations could easily start a chain reaction in the volcanic bed and result in a critical melt-down of the whole planet.

Therefore NO RANGED FIRE may be used to target models or vehicles within 3" of the power stations.

Scenario Special Rule: Force Restriction:

The Dark Angels forces may not contain more than one unit of Deathwing or 2 units of ravenwing attached to them They may also not take Landraiders of any descriptions as these would not be deployed on a routine recruitment mission.

The Ork forces are hamstrung by the inability to deploy their heavy weaponry from the Scylla to Piscina IV due to the restrictions of the teleporter technology. Hence they may not take any Battlewagons or Looted vehicles
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MISSION SCENARIOS
Storm of Vengeance Scenario VIII
COUNTER ATTACK 
Dark Angels attack the ork landing site. 4067997.M41
By ( Shadow Guard )
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Scenario Overview:

Nazdregs success at Barak Gorge meant that the orks still had two power plants supplying energy to the teleportas! Master Belial had to act swiftly to diminish the flow of ork reinforcements to the planet in anticipation of the arrival of the rest of the chapter. Master Belial launched an audacious assault, using forces stripped from Kadillus and Koth ridge smashing his way through the thinly stretched ork lines and heading towards the landing site.
Scenario Special Rules:

Deep strike, Infiltrators, Reserves, Victory points, Force Restriction and Capture the Objective Intact.

Set Up:

1. Each player rolls a D6 and the winner chooses a long table edge.
2. The ork players deployment zone is for 18" from the board edge. The ork player places the objectives  at least 12" from any board edge and 24" from each other. The ork player deploys his troop and heavy support choices. Any that he does not want place on the board as well as any Elite, fast Attack and heavy support choices can enter play from the orks board edge as reserves.
3. The Dark Angel commander may deploy his infiltrators on to the table.
4. The Dark Angels player gets the first turn and moves all his forces from his table edge.
Dark Angels Briefing:

The Dark angels force must capture the power plant and the energy portal to prevent ork reinforcements arriving continuously.
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